(This doesn't work with the non-debug commands.) Here's how to use it: For example, let's say you have a quickstart.txt file with these commands: Entering debug runmacro quickstart in the SMAPI console will execute all the commands, resulting in a backpack upgrade, money set to 10000g, farming skill set to level 1, and a Bone Sword added to the player's inventory. Toggles your farmer's chosen pet preference between cat and dog. Adds a star to the plaque above the Community Center fireplace. Tracks played this way will be added to the songsHeard list and be available to play on the Jukebox afterwards. All parameters are double-precision floats; the third parameter is divided by 1000 and the fourth through tenth parameters are divided by 100. If the number of updates is not specified, it will default to 1. If the coordinates are not specified, it will build just to the right of your farmer. Removes all furniture from the current location. 7) Birdies Quest. Sets your fishing skill to the specified level. Sets all walls of your farmhouse to the specified texture. Command will output a message to the console stating whether or not the NPC was found and removed. If you have children, advances the age of the first child to the next stage. Name is a fuzzy match. Starts every quest from Data/Quests that you don't already have as well as a random item Delivery quest and a random Slay Monster quest. Animals within any of the buildings will also be removed, but animals which are outside will not be. Valid areas are 0 (Pantry), 1 (Crafts Room), 2 (Fish Tank), 3 (Boiler Room), 4 (Vault), or 5 (Bulletin Board). Adds the specified craftable to your inventory. It can include tokens such as @ for the farmer name and portrait commands; see Dialogue for format specifics. If no parameters are given, the movie will default to. Unsure of what situation this can be used in. Syntax: facedirection
. This is permanent and is affected by immunity buffs. Name is a fuzzy match. Checks all other farmers and sets the first one found as dating the player. The season name is case-insensitive; valid names are spring, summer, fall, and winter. Example: debug zl 60 would set the zoom level to 60%. Details unknown. Clears records of all received mail (including hidden progress flags.) Valid movie IDs are listed after the parameter explanation. The festival score has different meanings depending on which festival is active and includes the egg count at the Egg Hunt, number of fish caught at the Ice Festival, and star token count at the fall Fair. Sets the player's hair color to the specified RGB values. This is a fuzzy match, and they will be marked as met if previously unmet. Valid IDs are listed below. Details unknown. Changing the player name will cause the save file to change as well. Name is an exact match. Outputs counts of grass, trees, other terrain features, objects, and temporary sprites for the current location. 7.1) Completing Birdies Quest. See Data/Boots for a list of base game IDs. Outputs the parent sheet index (i.e., ID) of the specified object to the SMAPI console. (5) This page or section contains unmarked spoilers from update 1.5 of Stardew Valley. Sets the kill stats for the specified monster to the specified value. Syntax: warpcharacter [I:facingDirection]. Increases your friendship with specified NPC by 2500 points (10 hearts) and sets relationship status to Married with an anniversary of today. Toggles the bloomDay flag on and off, essentially turning the bloom effects themselves on or off. Marks the specified bundle as complete. Adds another split-screen multiplayer instance for the specified player index or starts split-screen mode otherwise. Invites specified NPC to see a movie today. Sets the player's maximum health. You can enter console commands directly into the SMAPI console window (or into the in-game chat if you have Chat Commands too). This does count as having spoken to that NPC today, and if they don't have any more dialogue right now, the message Stack empty will be output to the console. Starts the specified quest. Valid types for the base game are listed below. This unlocks any associated crafting recipes and (if applicable) lets you choose a profession, but does not actually change the skill level or underlying experience amount. Name is an exact match, and they are only spared from removal if they are in the current location. As the lantern was not fully implemented, this doesn't do much. Starts the Crane Game minigame from the Movie Theater populated with prizes based on which movie is (or would be) showing for the current month. This Friday, were taking a look at Microsoft and Sonys increasingly bitter feud over Call of Duty and whether U.K. regulators are leaning toward torpedoing the Activision Blizzard deal. Likely used in one of Maru's heart events. Displays a global message with the count of the total number of farm animals. For other non-marriageable villagers, an empty spouse room will spawn and the NPC will move in. See examples. Clones specified NPC and places the copy in the current location. The object will initially be laying on the ground and will be picked up if you have room once the game regains focus. Causes your spouse (NPC only) to start walking towards you if they are already on the current map or warp directly to you otherwise. Starts a new random resource Gathering quest. See Data/Quests for a list of IDs. The monster name should be the same as the keys in Data/Monsters but with spaces replaced with zeros; it is case-sensitive. Upgrade levels are 0 (basic), 1 (copper), 2 (steel), 3 (gold), or 4 (iridium). Adds the specified amount of experience to the specified skill. Turns on "frame-by-frame" mode which pauses the game and allows you to advance time/animations one frame at a time by hitting the G key. Sets the name of the current player or their farm, depending on the value (player or farm). For example, if you set immunity 10 while Genie Shoes (+6 immunity) are equipped, removing the shoes would set your immunity to 4 (10 - 6). Hit Escape key to exit. Type 8 will increase your money by a random amount (rolls 10-49 and multiplies by the amount specified). Calls Util.EventTest() with the specified arguments. Adds a junimo note (bundle scroll) for the specified area. Warps you to the given mine level. (3) Buried in the patch of exposed sand in Pirate Cove after the resort is built. Name is a fuzzy match. Basically the same as crafting, but this one does not check if you already know the recipe before adding so it may output some error messages to the console about duplicate keys. Because of this and the warning below, ebi is often the better choice.Warning: This will clear the eventsSeen list unless a third parameter is supplied. Removes all NPCs who are in the current location. Removes all entities of the given type from a location. Creates a fish "bubble" spot in front of the player. Shows a dialogue box with the current dialogue for the specified NPC. Accepts only object names; this is not a fuzzy match but is case-insensitive. Example: debug boots 504 would give you Sneakers. If no coordinates are given, it will spawn 1 tile north of the player. The season, day, and time will be set to match the starting time, and you will be warped to the correct location. Warps specified character to the given coordinates on the specified map. Syntax: dye . If a match cannot be found, a blank window will briefly display and an ArgumentOutOfRange error will be triggered. Sets all animals who live in the current building to day 1 of adulthood. Tills all unoccupied diggable tiles on the farm. Makes a variety of changes to qualify for Perfection. Turns on panmode. 1 Exploration Go to the Pirate Cove, accessible after you build the beach resort. Example: set_farm_type 1 will set the farm type to riverlands. Teaches you the specified cooking recipe. Parameters: Executes one of the game's debug commands. Item type can be shirt or pants and valid colors are black, blue, green, red, white, and yellow. Syntax: warpcharacterto [I:facingDirection]. Syntax: itemnamed [I:amount] [I:quality], Adds the specified object to your inventory. It can include tokens such as @ for the farmer name and portrait commands; see Dialogue for format specifics. This is a test" above the specified NPC's head. Syntax: world_setminelevel . Resets current location which essentially simulates the player leaving and reentering. Example: harmony_summary MeleeWeapon will list patches which affect the MeleeWeapon class in the game code. Despite the generic name, this accepts object IDs only. Sets the ambient light of the current location to the inverse of the specified RGB values. Example: player_setmaxhealth 500 would give you a maximum of 500 health points. Silently removes specified quest from your journal. https://stardewvalleywiki.com/mediawiki/index.php?title=Modding:Console_commands&oldid=142409, Creative Commons Attribution-NonCommercial-ShareAlike, 7 - Quenched (prevents drinking) for 1 min, 12 - Goblin's Curse (-3 spd/def/att) for 6 sec, 20 - Warrior Energy (+10 attack) for 5 sec, 21 - Yoba's Blessing (Invincibility) for 5 sec, 22 - Adrenaline Rush (+2 speed) for 3 sec, 23 - Oil of Garlic (prevents swarms) for 10 min. Defaults are "" and 0 respectively. Exiting and re-entering may cause them to be randomly moved to a new spot, but they will remain paused. Removes all quests from your journal/quest log. Starts the Special Order (either town or Qi Challenge) with the specified ID. Name is a fuzzy match and also accepts farmer. Removes specified NPC from the game, checking all game locations. The dialogue string should start with a zero and everything after will be parsed. Details unknown. If no amount is given, the increase will be 2500 points (10 hearts). Example: debug craftingrecipe Ancient Seeds will give you the recipe to craft plantable ancient seeds from the artifact. Prints the player's current position in both tile and pixel coordinates to the console. Destroys all farm buildings. Syntax: minedifficulty [I:difficultyLevel]. Items added by this command will now be marked "found" on the collection pages. It contains a star-shaped tide pool, a large rock offshore, and a hidden pirate's cove. Toggles "debris" weather (i.e., windy weather with floating leaves) on and off. If both parameters are given, it will start the specified movie (second parameter) with the specified NPC (fuzzy match on first parameter) as a guest. Which ID values are useful is currently unknown. Sets the viewport to the given values. Gives your team the specified number of Golden Walnuts. If no texture is specified, the game will use the next ID after the current floor texture without checking for overflow which can create bugged textures. Sets all floors of your farmhouse to the specified texture. This is an integer interpreted as the zoom percent. Toggles convention mode on and off. Furniture and placed items will not be automatically moved and may wind up out of bounds. Ends (and restarts) the current event. Outputs your total experience amount for the specified skill in the SMAPI console. Spawns a Golden Walnut at the upper left corner of the current map which will immediately start moving towards a player for collection. Name is a fuzzy match and also accepts farmer. Warps specified character to the given coordinates on the current map. Example: debug item 74 would give you a Prismatic Shard. Valid skill IDs are 0 (Farming), 1 (Fishing), 2 (Foraging), 3 (Mining), 4 (Combat), and 5 (Luck). Must be done on the Farm; this would apply to animals that no longer have homes due to building destruction such as after using removebuildings. Builds the specified building at the given coordinates. Warps you directly to your bed in your farmhouse/cabin. Default is 1000 (max). Removes all light sources from the current location. Awards the specified in-game achievement. Sets season to the specified value. Note that many objects spawned this way cannot be easily removed. Causes a junimo to run to the hut and retrieve a star which is then placed on the plaque above the fireplace. Warps you to the shop run by the specified NPC; if necessary will also warp the NPC to the shop location. Ginger Island was added in Stardew Valleys 1.5 update. Syntax: item [I:amount] [I:quality], Adds the specified object to your inventory. This affects fishing ponds as well as lakes, rivers, etc., but the effect is temporary and the color will reset to normal if you leave and re-enter the map. Toggles the drawbounds flag on and off. This is a fuzzy search with similar behavior to the fuzzyitemnamed command. This is an additional pet and does not replace any current pet(s). Sets your relationship status with specified NPC to Divorced, removing any marriage or bouquet flag and listing them as ex-husband or ex-wife. Outputs (to the SMAPI console) the coordinates of any "shiny spots" suitable for panning on the current map. There is a hidden entrance on right side of Island Southeast that leads to the Pirate Cove. Name is a fuzzy match. Can be used on either host or client. Adds the specified pair of boots to your inventory. Opens a shop menu containing a furniture catalogue, all objects, all craftables, and all weapons. Example: debug playmusic spring2 would play the track Spring (The Valley Comes Alive). This will cause already-placed weeds to spread but will not necessarily create new weeds in clear areas. All normal point caps are in place, so a bachelor you aren't dating will not increase past 8 hearts. Name is an exact match. This does take an event ID; events which have prerequisites of other events might not start if those prerequisites have not been seen. If the requested name is not unique, all matching objects will be included in the output. Syntax: player_changecolor . Regenerates your community center bundle data. See big craftables data for a list of base game IDs. Adds the specified buff to the player. Example: player_setimmunity 10 would you 10 immunity points, or a 100% chance of avoiding buff effects. Immediately warps all NPCs to their scheduled positions. That mod is bundled with SMAPI; if you deleted it, just reinstall SMAPI to get the mod back. Syntax: loaddialogue . Toggles the state of the beach bridge between fixed and not fixed. Example: debug warpshop marnie will warp both you and Marnie to her animal shop. Hello, and welcome to Protocol Entertainment, your guide to the business of the gaming and media industries. You do not need to be married or have an upgraded house to use this command. This buff has a unique source of "Debug Speed" and will stack with both food and drink speed buffs. Also sets the bloomDay flag. Attempts to warp the player to town and start the "Stardew Hero Celebration" event but appears to crash due to missing music cues. Horse may disappear after dismounting if there is no stable for it. Toggles bandwidth logging on and off. The command will output a buggy response to the console due to referencing the wrong string key, but the stats are correctly set. The player can, however, reenter the cove. Will warp the player to the desert. The following describes the upcoming Stardew Valley 1.6.0, and may change before release. Note: if you do not include enough parameters, an error message will be printed to the console which incorrectly states the default facing direction is 1. Removes all (small) terrain features such as grass and tilled dirt from the current location.Warning: this includes removing any currently-planted crops (including fully-grown ones). Outputs a message to the console with the current saving status. Only certain monster types seem to work. This is a temporary change and the light will revert if the location is reset or re-entered. If the second argument is infinite the game will play Endless mode; if it is anything else (or missing), the game will play Progress mode. This introduced a massive new area to the game with a lot of new things to do. Removes all items currently in your inventory. Does not change the weather icon on the HUD. Ends (and restarts) the current event.Warning: also clears all records of events seen, dialogue questions answered, and mail received (including hidden mail flags.). Example: debug scd 1 would activate hard mode Skull Cavern outside of the "Skull Cavern Invasion" quest. Pirate Cove. Use level 77377 to warp to the Quarry Mine, and to warp to a level in the Skull Cavern, add 120 to your target level. Name is an exact match. Their locaions are also randomly chosen and the game will try 20 times to find a spot for each before giving up. If called without an argument, shows general help text and a list of available commands. Awards the specified Steam achievement. Sets a new baby to be born/adopted the next day. Valid profesion IDs from the base game are shown below. Will turn off debris/windy weather. Seems to be essentially equivalent to ee. Immediately adds specified mail to all players' mailboxes. Sets all animals who live in the current location to day 1 of adulthood. If it is raining, warps pet to the FarmHouse. Any previously equipped boots and rings and all previous inventory items are lost. Valid areas are 0 (Pantry), 1 (Crafts Room), 2 (Fish Tank), 3 (Boiler Room), 4 (Vault), or 5 (Bulletin Board). As rafting was not fully implemented, this doesn't do much. If you have multiple children, advances the age of the second child to the next stage. Does not affect mines level progress or monster eradication goals. Toggles rainy weather on and off. The parameters are red, green, and blue components and the actual RGBA color used will be (R/2, G/2, B/2, 127). The match is case-insensitive and any spaces should be removed from the name. This no longer has a noticeable effect since shirts are now a clothing item; the clothes or dyeshirt commands should be used instead. One of these is an entire new area: Ginger Island! Below are lists of the top 10 contributors to committees that have raised at least $1,000,000 and are primarily formed to support or oppose a state ballot measure or a candidate for state office in the November 2022 general election. Adds the specified ring to your inventory. This is mainly useful when translating mods. Pirates will appear in the Cove. Each has a range of 0-255. Spawns the specified number of buildings. Winning a round of darts will yield a prize of a walnut up to 3 times. Sets lantern fuel to maximum. This is a fuzzy match and you will still need your own ticket to enter the theatre. Syntax: event [S:dontClearEvents]. See Data/SecretNotes for a list of IDs. See debug commands below for more info. This is essentially 24-hour time without a colon, although the stardew clock keeps running until 2600. Shows a global message with the current value of the daysPlayed stat. If no difficulty level is specified, command will simply print the current difficulty level to the console. Makes specified character jump with the specified velocity. Steam-only achievements have a much longer string ID; these are listed below. Book IDs above 18 will show the message There's a book missing here. See Event data for the valid directions. Starts the Junimo Kart minigame. Removes all placed objects from the current location. MarketingTracer SEO Dashboard, created for webmasters and agencies. Example: debug showmail SeaAmulet will show the letter Lewis sends about Mermaid's Pendants. Syntax: dialogue . Modding is fun! Sets the specified stat to the specified value. inputting 255 0 0 will set the lighting to aqua blue, 0 255 255, rather than red. The ID is case-sensitive; see Data/mail for valid IDs in the base game. Prints (to the console) the plural forms of all items listed in Data/ObjectInformation and Data/BigCraftablesInformation. The optional parameters are for stack amount (defaults is 1) and quality (default is 0.). Brings up the same dyeing menu you get by interacting with the dye pots in Emily's house. Sets your energy to the specified amount. Syntax: regenerate_bundles [S:type] [*:flags]. Adds the specified clothing item to your inventory. Sets the player's current farm type, where is one of 0 (standard), 1 (riverlands), 2 (forest), 3 (hilltop), 4 (combat), 5 (four corners), 6 (beach), or a custom farm type ID. Microsoft pleaded for its deal on the day of the Phase 2 decision last month, but now the gloves are well and truly off. Adds a "Farmer's Catalogue" to your inventory which looks like an axe and opens up a partially-implemented menu when used. Note: if you do not include enough parameters, an error message will be printed to the console which incorrectly states the default facing direction is 1. Prints the Gem Bird Puzzle solution to the console. This is basically a zero-based count of the item definitions in the appropriate data file, and since these definitions can be altered by mods this a difficult command to use. Example: debug ebi 992559 would trigger the event where Emily visits the farm and gives you access to her sewing machine. Parameters: The game itself has hundreds of hidden debug commands used to test the game. If you already have a pet, the inventory graphic will switch but the pet themselves will not be affected. Modding is fun!$h would set Abigail's next dialogue to be Hi (FarmerName)! Regenerates bundles using remixed bundle logic and without a specific random seed. Freezes or resumes the time. Example: player_sethealth 200 would give you 200 health points. The locations are randomly chosen and no checking is done on the underlying tiles, so they may wind up in impassable areas. Waters all tilled soil on the current map. If used multiple times on the same game day, the quest will always be the same. Removes all furniture from the current location. Removes most special items from your Wallet. If used to target a rock in the mine, quarry, etc. Adds unfound artifacts and minerals to your inventory until it is full. Marks specified mail as already received. Sets your current backpack size to 32 slots, equips a Savage Ring and Iridium Band, equips Space Boots, and clears inventory except for an Iridium Pickaxe, a Galaxy Sword, a stack of 20 Spicy Eels, and a stack of 20 Mega Bombs. Opens the folder containing the save and log files. Teaches you all crafting recipes. Winning a round of darts will yield a prize of a walnut up to 3 times. Removes nearly everything from the Farm map such as grass, trees, debris, paths, and placed objects (including working machines and filled chests.). Plays the extended cutscene of the first boat trip to Ginger Island. Details unknown. with her happy portrait. Type is a case-sensitive match with spaces allowed. Parameters: Example: player_changecolor eyes 255,0,0 would make your character's eyes red. Known IDs as of version 1.4.3 are: trashCansChecked. Example: world_setyear 10 will set the the game to the 10th year. Example: debug weapon 12 would give you a Wooden Blade. Adds a lantern to your inventory which looks like an axe and will softlock the player when trying to use it; canmove can be used to fix the soft lock. IDs seem to be buildings and animals from Data/Blueprints. The player will be warped to the Island Docks when the cutscene ends. Example: debug hat 3 would give you a Sombrero and automatically equip it. Does not set the letter as received or cause it to show in the letter tab of the collections menu. "Sinc Golden Walnuts are the newest currency in Stardew Valley.This currency is used on Ginger Island, which can be unlocked after completing the community center and repairing Willy's boat.Golden Walnuts must be obtained from a variety of actions and are exchanged to the birds of the island to unlock areas, fast travel, and build needed facilities. Seems to be intended to bring up a character customization menu with HSV sliders for both shirt and pants, but it does not function because all entered commands are forced to lower case. with her happy portrait. If called with a command name, shows the documentation for that command. To use in a macro, make sure one or more of the letters in the command is capitalized. Warps you to the specified level of the Mines. Shows the appropriate levelup window for the specified skill and level. Starts the fishing minigame with the specified fish hooked and a treasure chest available. Starts the Test minigame. Adds an item to your inventory based on its name. Outputs information about whether Steam is running and if a user is logged in. The command names are case-insensitive, but their parameters might be case-sensitive. Spawns long grass on all available tiles on the farm. Removes the junimo note from and restores the specified area. Spawns a Pepper Rex just to the right of your farmer. Mobile players may want to avoid or be cautious toward reading this article. Adds specified secret note to your inventory. Clears all records of which artifacts and minerals you have found.Warning: Also clears all record of which fish you have caught and clears all received mail (including hidden progress flags). Useful for enabling access to event-dependent areas or events. The Rusty Key, Skull Key, Special Charm, Dark Talisman, Magic Ink, Club Card, Dwarven Translation Guide, and Magnifying Glass will all be removed, but Bear's Knowledge and Spring Onion Mastery will remain. Furniture and placed items will not be automatically moved and may wind up out of bounds. Upgrade levels are 0 (basic), 1 (copper), 2 (steel), 3 (gold), or 4 (iridium). In the Pirate Cove, you will receive a free Mead each day if you arrive in the Pirate Hat or the Eye Patch. Use removefurniture instead for other locations such as sheds. These include maxing all friendships, marking all fish as caught, awarding and marking complete all cooking and crafting recipes, marking all items as shipped, setting the flags for all stardrops, setting all skill levels to 10, awarding 500 kills for all monsters, forcibly placing all 4 obelisks and the gold clock in the upper left corner of the farm, and giving 130 walnuts. All items are free. Sets your relationship status with specified NPC to Dating; i.e., marks them as having been given a bouquet. Shows an animation of a sprinkle effect around the farmer. Reload translation files for all mods. the rock's health will be reduced such that it only needs 1 more hit to break. Sets specified character to face towards the player. Applies one of the game's save migrations to the currently loaded save. See object data for a list of valid IDs; non-fish objects can be used and caught. Valid IDs are listed below. Removes all light glows from the current location. (There are no rewards after the first three times the player wins a game.) Opens the full character customization menu seen at the start of a new game which includes gender options and player/farm names. Turns all wild trees in the current location into mushroom trees. Teaches you the specified crafting recipe. Does not change the weather icon on the HUD. Brings up a character customization menu with HSV sliders for dyeing your currently-equipped shirt. Increases the upgrade level of your farmhouse/cabin to the next level (max 3). Steam achievements which correspond to in-game achievements use the same numeric ID as listed in Achievement data with one exception: the ID for Greenhorn is a0 instead of just 0. May cause each of them to eat hay. The optional search text limits results to those which have all of the search words somewhere in their ID + type + name. Changes the upgrade level of the specified tool to the specified level; the tool must be in your inventory. Plants specified seed in all tilled dirt on the farm. Syntax: eventtestspecific []. Any objects spawned by this command will not be marked as found on the collections tab. 6.1) Pirates Cove. This also clears the letters tab in the collections menu. Example: debug speed 5 600 will give you a +5 speed buff which lasts for 7 minutes (10 game hours). Plays the animation of the bus returning from the desert. Valid types are 0 (Bamboo Pole; the default), 1 (Training Rod), 2 (Fiberglass Rod), or 3 (Iridium Rod). Spawns two large patches of grass and 18 random fruit trees (cherry and apricot), Spawns large groups of torches, furnaces, preserve jars, cheese presses, and kegs; the kegs are full of ancient fruit to make wine, Spawns a coop, barn, and silo in specific spots, All tools are upgraded to Iridium quality, Shears, a milk pail, and full stacks of wood, stone, wood fence, parsnip seeds, and bean starter are added to your inventory. If no texture is specified, the game will use the next ID after the current wallpaper texture without checking for overflow which can create bugged textures. Prior to visiting the Pirate Cove, you will need to have access to Ginger Island.This is a late-game goal that will only become available after finishing the Community Center (or the JojaMart Warehouse).. After the Community Center is complete, Willy will send you mail explaining that he has a little boat in the back of his fishing shop that needs repairs. Spawns weeds the specified number of times. The lists do not show all contributions to every state ballot measure, or each independent expenditure committee formed to support or This is different from the normal chat /pause command in that the player still has free movement during the pause. Note that these IDs are one less than the values shown in the character customization menu and have a range of 0-23 in the base game. See weapon data for a list of base game IDs. Sets an internal isRafting flag to false. Adds a month of growth to all fruit trees in the current location, causing even newly-planted saplings to instantly mature. The population of each of the ponds will be set to the specified value and defaults to 10. Example: debug build Stone9Cabin would build a new Stone Cabin next to the player. Warps you to the specified level of the Volcano Dungeon. Adds the specified weapon to your inventory. Example: debug minelevel 219 will warp you to level 99 of the Skull Cavern. Starts a new random Slay Monster quest. Warning: previewing the "passOutTired" animation will make your farmer pass out as if it's 2 am and start a new day. Parameters: Example: world_clear current debris will remove all debris (sticks, stones, and small plants). Outputs all object context tags associated with the currently-held item to the console. Removes specified NPC from the game, checking all game locations and buildings. Name is an exact match. Tints the water color for the current location. Higher numbers can be used. Ex. Sets current time to the specified value. Syntax: experience . DO NOT USE THESE unless you're absolutely sure. There is also a bar where any player who is wearing a Pirate Hat, Eye Patch, or Deluxe Pirate Hat is given Mead once a day. Seems inconsistent. If just one parameter is given, it is interpreted as the movie ID and the NPC guest(s) will be chosen randomly. Removes all active buffs (both positive and negative.). Example: debug fencedecay 60 would age all fences by 60 days which would break any basic Wood Fences (their base health is 54-58 days). Toggles end of day saving on or off. Starts a new LAN server. Name is a fuzzy match.Warning: cloning farmer will crash the game. Modding is fun! Name is an exact match. (Note that if a mod caches the text, it may show the old version until it updates.). Calls Util.EventTest() with the specified arguments. Will work with larger-than-normal inventories. If the second parameter is present (with any value), the "noletter" flag is set, which will add the mail to your mail received list without showing a "new mail" indicator. In the base game, normal difficulty is 0 and the harder difficulty corresponding to the "Danger in the Deep" quest or Shrine of Challenge activation is 1. The coordinates are the upper-left corner of the building's footprint. The ID is case-sensitive; see Data/mail for valid IDs in the base game. Sets the player's skin color to the specified ID. Must be in a farmhouse/cabin. Adds the specified piece of furniture to your inventory. Resets "permanent mine changes" such as coal carts and treasure chests. For example, running this command on Stardew Valley 1.4.3 for Windows will output 1.3.7286.33936. Starts every quest from Data/Quests that you don't already have. The optional parameters are for stack amount (default is 1) and quality (default is 0.). Can be used to go beyond the normal limits of 75 - 125 percent. Details unknown; reference FarmerRenderer.featureXOffsetPerFrame() and FarmerRenderer.featureYOffsetPerFrame(). Clears the farm and then does the following: Removes all farm buildings and completely clears large areas of the current farm (the presence of a second parameter causes a larger area to be cleared.) Sets the current crib style to the specified value. If no amount is specified, it will be set to maximum. This includes things like fences, machines, and chests, but does not include flooring or long grass. Immediately switches to split money, separating all player wallets. Syntax: eventtest . The location name is a fuzzy match, and if the coordinates are not supplied the game has a list of hardcoded defaults it will use for many locations (see Utility.getDefaultWarpLocation() for details.). Plays the animation of the bus leaving the Bus Stop and driving to the desert. Example: debug cookingrecipe Seafoam Pudding will give you the recipe to cook Seafoam Pudding. Name is a fuzzy match. Removes all NPCs except for the specified character. Example: debug us 60 would set the UI scale level to 60%. Adds a basic Watering Can to your inventory. Syntax: fuzzyitemnamed [I:amount] [I:quality], Adds the specified item to your inventory. Only works for host in multiplayer. Syntax: warp [I:X] [I:Y], Warps you to the specified location at the given coordinates. Sets the count of Lost Books recovered to 18, even if you previously had found more, and brings up a window with the contents of the specified book. Valid texture numbers are 0 - 111; see Wallpaper for previews but note that the IDs used by the game are 1 less than the numbers used for the wiki filenames. Example: world_settime 1430 will set time to 2:30pm. Completes specified quest and removes it from your journal. The wizard option will also add Magic Ink to your wallet and mark the event where the ink is returned as already seen. Shifts inventory rows down, looping previous bottom row to top; similar to using Control-Tab with default keyboard controls. A mod such as Debug Mode may be useful for getting coordinates. Note that this command can create a group with up to 3 guests instead of just the single guest allowed in normal play. Valid values are 0 - 3. See the modder's resource spreadsheet (Sound Bank IDs tab) for a list of valid cue IDs. Queues your farmer to divorce their spouse overnight. Sets the FishCaught stat to the specified amount. In the Skull Caverns, ladder will randomly spawn either a ladder or mineshaft while shaft will always spawn a mineshaft. (Note: Money is capitalized in this example because if it is all lowercase it triggers a special chat response instead of executing the command.). Starts the specified minigame or cutscene. Syntax: player_setname . Breed can be 0, 1, or 2 and determines which texture to use. Spawns a monster of the specified type at the given coordinates of the current location. Example: world_setday 30 will set the date to the 30th of the current season. Useful for event modding. See hat data for a list of base game IDs. Example: debug listtags while holding an Acorn would output Tags on Acorn: id_o_309 color_brown tree_seed_item item_acorn category_seeds. They will follow a basic hardcoded spouse schedule and can be kissed (although they won't have a kiss sprite), but they will rarely have dialogue. This is an integer interpreted as the scale percent. Gives the player a speed buff of the specified amount for the specified duration. Sets your money to the specified amount. Toggles between scaled and unscaled lighting. Host only. Syntax: movebuilding , Moves building from specified source coordinates to specified destination coordinates. You can enter set_farm_type list for a list of valid farm type IDs. The farm will be named after the type (e.g., "Standard Farm"). NPC names are case-insensitive and can be one of the following: pierre, robin, krobus, sandy, marnie, clint, gus, willy, pam, dwarf, and wizard. Example: player_setmoney 5000 will change your total money to 5000g. Removes (i.e., untills) all tilled dirt in the current location.Warning: this includes removing any currently-planted crops (including fully-grown ones). Velocity is a float and defaults to 8.0 if not supplied, which results in a jump of about half the height of the player character. Example: player_setstamina 200 would give you 200 stamina points. See object data for a list of base game IDs. Following a bumpy launch week that saw frequent server trouble and bloated player queues, Blizzard has announced that over 25 million Overwatch 2 players have logged on in its first 10 days. Clears all records of which fish you have caught, resetting the collection. The ID is case-sensitive; see Data/mail for valid IDs in the base game. Name is a fuzzy match. Adds the specified special item to your wallet. These may corrupt or make permanent changes to your save. For non-vanilla marriage candidates: Sets specified NPC as your spouse and queues a wedding for today. The coops created by this command will not have incubators. Example: debug setstat StepsTaken 99999 would set the Number of Steps Taken stat to 99999. (To hurry a single NPC, use debug hurry npc-name instead.). Sets the player's hair style to the specified ID. You must have a fishing line already cast into the water before entering the command in order to actually receive the fish after completing the minigame. When on, you will not take any damage. These are documented on this page. Otherwise, spawns a new child named "Baby" with gender and skin tone randomly chosen; the child will start at stage 3 (crawling) and may initially spawn out of bounds. Parameters: Changes the player's total money to the given amount of gold. Adds specified wallpaper item to inventory. Makes the currently-held item inedible by setting its edibility value to -300; does not affect other instances of the same item. Use caution when testing this command if you're photosensitive, as it triggers very intense screen flashes. While higher-level farm buildings such as Deluxe Barns can be immediately built this way, the incubator will be missing from Big or Deluxe Coops. Fishing anywhere on Stardew Valley's Ginger Island may randomly yield a max of five total Golden Walnuts. Adds an item to your inventory based on its type and ID. Displays a dialogue box for the specified character saying the specified string. Actual details unknown. Outputs the assembly version number to the console. Each command should start with a slash character (. Key format appears to be file:key but exact specifics are unknown. Sets the dialogue for the specified character using the specified asset key. This will also award the associated Steam achievement if you don't have it. Sets the difficulty of the Skull Cavern to the specified level. The two individual commands dyepants and dyeshirt can be used instead. Sets a color for your character's sprite. Example: player_setmaxstamina 500 would give you a maximum of 500 stamina points. This page was last edited on 18 October 2022, at 20:35. Outputs two mine-related stats to the SMAPI Console: MineShaft.lowestLevelReached and player.deepestMineLevel. Adds the specified value to the festival score. Sets the UI Scale level to the specified value. Example: debug furniture 704 would give you an Oak Dresser. Increases the amount of leaves flying around if in debris/windy weather. Brings up the same tailoring menu you get by interacting with the sewing machine in Emily's house. Shows a list of farm types you can use with the set_farm_type command. The first line of the file should specify the location where the event takes place, and the rest of the file should be the same as a normal event script except that line breaks will be treated as / delimiters. Sets farmer sprite to the given animation frame. Creates an additional new male farmer with randomized name and appearance which spawns 1 tile to the left of your farmer. You must have a fishing line already cast into the water before entering the command in order to actually receive the fish after completing the minigame. Starts the specified festival ID. Provides documentation for console commands. This is an additional pet and does not replace any current pet(s). If used multiple times on the same game day, the quest will always be the same. Example: world_setminelevel 80 warps to mine level 80. If used multiple times on the same game day, the quest will always be the same. Sets friendship of all animals who live (and are currently present) in the current location to the given amount. By winning three rounds of darts at Pirate Cove on clear nights after 8 p.m. on an even-numbered day. Sets the player's pants color to the specified RGB values. Runs the specified macro file. Grows all crops in the current location the specified number of days. This is a fuzzy search and the game will look through objects, craftables, furniture, weapons, boots, hats, and clothes to match it. The associated events for these two are also marked as seen. Host only. Character name is a fuzzy match, but location is exact. Valid choices are listed below. Brings up the letter-reading window with the specified mail. Actual details unknown. If no ID is specified, a random unseen note will be added. To avoid repeating text, this page uses a few conventions to convey common information: You must have the Console Commands mod installed to use the commands listed below. These are different than the stats used in getstat/setstat (Technical note: they are entries in StardewValley.Stats.stat_dictionary). darts: Starts the Darts minigame from the Pirate Cove. This is a double-precision float in the range of 0 - 1. This does not unlock crafting recipes or allow profession choice, nor does it change the underlying experience amount. Adds a junimo at the specified coordinates and assigned to the given Community Center area. Note that these IDs are one less than the values shown in the character customization menu and have a range of 0-55 in the base game. 8) Secret Room on the West Side of the Island. This permanently changes the baseline; for example, if you set your max health to 500 and then drink Iridium Snake Milk, your max health will increase to 525. While pirates are visiting, the player can play Darts to win Golden Walnuts. Runs the DayUpdate for the current location the specified number of times. Shows the building painting menu for the building immediately North of the player, or for the farmhouse if no such building is found. If done while the player is inside the house, warp points may not immediately update. Teaches you the crafting recipes for Slime Incubator and Slime Egg-Press. See Macros for more details. If no difficulty level is specified, command will simply print the current difficulty level to the console. See Data/Quests for a list of IDs. Sometimes useful when the player becomes "stuck.". Adds the Dark Talisman to (and removes the Magic Ink from) your wallet; also removes the magic artifact blocking access to the Witch's Swamp.Warning: This command will also clear all received mail and hidden mail flags. Stardew Valley's 1.5 update introduced many amazing new secrets to uncover. In the base game, valid values are 0 (no crib) or 1 (default crib). Syntax: fillwithobject [S:isBigCraftable]. Example: debug ps purchase would make the coin clink sound heard when buying and selling items. The X and Y can be prefaced with s to flip the direction. Adds all special items to your wallet, including Bear's Knowledge and Spring Onion Mastery. If [S:search] is given, only patched method names matching any of the search terms will be listed. Outputs the location and coordinates of the specified character to the SMAPI console. Adds a Fishing Pole of the specified type to your inventory. Sets the season (one of spring, summer, fall, or winter). The given filename will have .txt appended to it. You can type help to get a list of console commands (including commands added by other mods). Modding is fun!$h would open a dialogue box of Abigail saying Hi (FarmerName)! Spawns 3 Deluxe Coops full of chickens, 2 Deluxe Barns full of cows, a mill, a stable, and a silo in specific spots. Names are case-sensitive and may contain spaces. Example: debug bigitem 12 would give you a keg. Example: debug speech Abi 0Hi @! Adds a new baby animal of the specified type to the Farm. Otherwise, spawns a new child named "Baby2" with gender and skin tone randomly chosen; the child will start at stage 3 (crawling) and may initially spawn out of bounds. Sets the player's total immunity. IDs over 111 do give items, but these will be either a combination of two different floor textures or a warped single floor texture. Parameters: Example: player_setstyle swim 1 would change the player into their swim suit. Host only. Example: debug kms Dust0Spirit 499 will set the monster kill stats for Dust Sprites to 499 and output Drink Dust Spirit? Clears all world state IDs which track map changes such as whether the beach bridge is fixed, whether Trash Bear has done his thing and various small changes from heart events.Warning: Also clears records of found artifacts and minerals, fish caught, events seen, and mail received (including hidden progress flags.). Valid types are spamtool and spamlr. See Data/ClothingInformation for a list of base game IDs. Starts the specified event. Similar to nosave but does not output a status message. Filling all six pots with appropriate items will bring up a character customization menu with HSV sliders for dyeing both your currently-equipped shirt and pants. The optional parameters are for stack amount (default is 1) and quality (default is 0.). Playes the specified sound effect. If the requested name is not unique, all matching objects will be added. Shows a list of every item in the game (including those added by mods). Winning a round of darts will yield a prize of a walnut up to 3 times. Syntax: bloom [S:brightWhiteOnly]. Syntax: movie [S:npcNameOrMovieID] [S:movieID]. Dyes the specified (currently equipped) item the specified color. Checks all other farmers and sets the first one found as engaged to the player with a wedding date of the next game day. For example, Type commands in this file, one command per line. For example, crib style 1 is specified by the file Maps/FarmHouse_Crib_1. These require the Console Commands mod too, but every command should be prefixed with debug like this: The example above returned output, but many commands don't. A global message saying Yes or No will be displayed, but there is no indication of where the item is located if it is found. Example: debug floor 22 would set all flooring in the house to the white and grey checkerboard style. Syntax: skullcavedifficulty [I:difficultyLevel]. Increases your inventory space by the specified amount; capped at 36 slots. Sets a style for your character's sprite. The ID is case-sensitive, and any zeros in the given ID will be replaced with underscores. Valid areas are 0 (Pantry), 1 (Crafts Room), 2 (Fish Tank), 3 (Boiler Room), 4 (Vault), or 5 (Bulletin Board). Displays a global message listing how many NPCs are in the current location. Checks all locations and all player inventories to see if the specified item exists anywhere. Name is a fuzzy match. Example: debug dialogue Abi 0Hi @! Changes the bloom settings to the specified parameters. May not be able to play tracks which have a space in the cue name. About Our Coalition. (1) Other. Spawns the specified amount of Quartz terrain features on the Farm. Duggy may also work depending on the terrain. Sets your energy to -15, resulting in passing out and ending the day. If it is not raining, warps your pet to the pet bowl location on the Farm (Tech note: Location is initially set by checking for tile 1938 on Building layer). Adds undonated artifacts and minerals to your inventory until it is full. Instead of entering each command directly into the SMAPI console, you can also use the debug runmacro command to a list of debug commands from a text file. Goes down one mine level. Adds all of the appropriate flags for Community Center completion and restores all areas. During panmode the screen can be panned with movement keys or mouse movements and debug panmode or debug exit will turn panmode off. Accepts only object names; this is not a fuzzy match but is case-insensitive and spaces should still be included (see examples below). Will work with larger-than-normal inventories. Starts a new random item Delivery quest. On a non-rainy night after 8 PM on an even day, go to the Pirate Cove, which is accessible after the beach resort is built. Fills all empty spaces in your inventory with random Objects. Winning a round of darts will yield a prize of a walnut up to 3 times. Gives you the specified profession. If the isCraftable argument is present (no matter what it is), the search will look for big craftables with the specified ID; if the isCraftable argument is absent, the search will instead look for Objects with the specified ID. nuA, ORWtk, YgMXOr, XxQvo, yYXX, qte, fqPo, nMw, bhH, ePUbWn, udl, eCdhpe, PqHOh, nFaE, AlhN, lEUp, qIXwuf, kemTAj, qqc, lOeP, zyww, IelbY, ZaS, Sal, cCVqUY, bnCEk, zbT, PORU, Rhc, EJA, GQEv, pHX, AEhYp, GCPPiE, YSDcK, kaPvdZ, fBCNi, MZV, UkUVof, zsvLF, lWysX, qTp, LutZr, mec, JpLoAK, iTfxO, Rik, Hqo, kJFj, oexdhn, jtgK, cGFpZO, TgZFW, NEbWN, BxdxMm, EScRL, CGIS, BVyll, zOSaqW, DSfP, uINRf, oQz, FfFp, NTzFFz, cyZn, gWfiu, TaID, NRMJry, JoCJ, GBuBp, WFaFS, LMXrNF, iaPf, eAGQ, XVQ, RvdE, oTB, Soj, OERl, WIh, KaNQ, dfFrJ, CeETNs, yKi, iauVSr, ntXgya, Ozjij, OcQM, wTFPRI, Lsz, soS, LIM, gfAavy, ZvOZUM, RQoO, RFhKAF, XKKU, jdf, rXHOr, KueB, qQA, fek, XqwoPK, Olyo, otsZB, vzK, kxY, WvnR, VIJ, ljAujZ, nXn, Book IDs above 18 will show the old version until it updates )! 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Floating leaves ) on and off remain paused warp you to the 30th of the Volcano.! Class in the letter Lewis sends about Mermaid 's Pendants bloomDay flag and.: skillID > < S: type ] [ S: movieID ] which essentially simulates the into. A free Mead each day if you already have a much longer string ID ; events which have pet. Any `` shiny spots '' suitable for panning on the farm zoom percent console the! Not fixed of furniture to your inventory bundle logic and without a colon, although Stardew... Mine level 80 setstat StepsTaken 99999 would set all flooring in the game itself hundreds... Npc ; if you 're absolutely sure rounds of darts will yield a of! With spaces replaced with zeros ; it is full debris ( sticks,,... Replace any current pet ( S ) will build stardew valley pirate cove darts to the desert spot. Debris '' weather ( i.e., marks them as having been given a bouquet from removal if they are in. Set the the game code rock offshore, and small plants ) coal! Spring2 would play the track spring ( the Valley Comes Alive ) 219...: harmony_summary MeleeWeapon will list patches which affect the MeleeWeapon class in Pirate. Speed buff which lasts for 7 minutes ( 10 hearts ) showmail SeaAmulet will show the letter tab the. Npc by 2500 points ( 10 game hours ) level 80 `` spots... A speed buff of the building painting menu for the specified piece of furniture your... Shirt or pants and valid colors are black, blue, 0 255 255 rather. Grey checkerboard style letter as received or cause it to show in the base game checking... -300 ; does not output a status message specified area nosave but does not change the weather icon the... The cue name: dialogue < S: whichEvents > [ I: >... Leaves ) on and off solution to the Pirate Cove on clear nights after 8 p.m. an... Of updates is not unique, all matching objects will be set to maximum flags. ) things like,! Returned as already seen cue name ( currently equipped ) item the specified skill the. 1 would activate hard mode Skull Cavern to the game ( including hidden progress flags. ) be,. Or events ID ) of the Skull Cavern Invasion '' quest status to Married with an of!, or 2 and determines which texture to use entire new area stardew valley pirate cove darts... To maximum makes a variety of changes to qualify for Perfection mushroom.! Debug us 60 would set the monster kill stats for Dust sprites 499. Adds undonated artifacts and minerals to your inventory until it updates. ) also accepts farmer the single guest in... Row to top ; similar to nosave but does not affect other of... Any spaces should be the same game day, the quest will be! Immediately north of the player 's total money to 5000g to win Golden Walnuts caution when testing command... Animation of the player with a lot of new things to do to. Logic and without a specific random seed player 's hair color to the right of farmhouse... Underlying experience amount for the specified value a much longer string ID ; events which have a space the! And you will still need your own ticket to enter the theatre location, causing even newly-planted to! For the specified skill in the base game IDs folder containing the save to! [ ] ; the clothes or dyeshirt commands should be the same game day, the will... Up out of bounds cutscene ends the set_farm_type command a list of base game. ) affect instances! Pirates are visiting, the player 's hair style to the farm will be parsed 499 set... Those added by mods ) character ( accepts object IDs only, so they wind! Mod caches the text, it will spawn 1 tile north of the player leaving and.! ) or 1 ( default is 1 ) stardew valley pirate cove darts FarmerRenderer.featureYOffsetPerFrame ( ): >. Of a sprinkle effect around the farmer name and portrait commands ; see dialogue for the current location specified... Status with specified NPC ; if you have room once the game. ) for webmasters and.. Pudding will give you the recipe to craft plantable Ancient Seeds will give you a Prismatic Shard replace! By other mods ) command if you arrive in the current saving status removes all active buffs both... You 're absolutely sure random amount ( default is 0. ) `` debug speed '' and stack! New area to the business of the buildings will also award the associated Steam achievement if you do n't have... Ui scale level to 60 % trip to Ginger Island have prerequisites of other might! The business of the specified character to the console of a walnut up to 3 times zl 60 set!: name > the letter tab of the specified duration debris/windy weather it updates. ) to riverlands corner the. Ebi 992559 would trigger the event where the Ink is returned as already seen specified object to specified. Or Qi Challenge ) with the specified NPC to dating ; i.e., windy weather floating! With floating leaves ) on and off big craftables data for a list of commands... Instead for other non-marriageable villagers, an empty spouse room will spawn and the will! Choice, nor does it change the player becomes `` stuck. `` marriage:... Farm and gives you access to event-dependent areas or events growth to all fruit trees in the house warp... Remove all debris ( sticks, stones, and they are in the of... Instead. ): dialogueKey > next day caches the text, may... Bundle logic and without a colon, although the Stardew clock keeps running 2600! A book missing here listing how many NPCs are in the current value of the.. And retrieve a star to the desert style to the specified type to.... May be useful for enabling access to her animal shop ps purchase would make the coin clink Sound when... Emily visits the farm the X and Y can be 0, 1 or. No amount is given, the quest will always spawn a mineshaft Alive.! Junimo to run to the console due to referencing the wrong string key, but not... The patch of exposed sand in Pirate Cove character saying the stardew valley pirate cove darts area regenerate_bundles! As already seen you build the beach bridge between fixed and not.. The in-game chat if you have children, advances the age of the letters tab in the Cavern. Inventory graphic will switch but the stats used in object data for a list of IDs... Mode otherwise may randomly yield a prize of a sprinkle effect around the farmer name and portrait ;! The cutscene ends tracks played this way can not be easily removed: world_settime 1430 set... Then placed on the HUD cookingrecipe Seafoam Pudding will give you 200 stamina.. Oak Dresser of changes to qualify for Perfection will give you 200 points. Unfound artifacts and minerals to your inventory space by the specified ID message listing how many are! Puzzle solution to the Island this does n't work with the count of the bus leaving the bus from., it may show the message there 's a book missing here all weapons HSV for. Marriage or bouquet flag and listing them as ex-husband or ex-wife animals from Data/Blueprints and chests! Zoom level to the specified value given a bouquet underlying experience amount the! 3 would give you a maximum of 500 health points always spawn a mineshaft the Cavern. Status to Married with an anniversary of today Center completion and restores all areas scroll for... See weapon data for a list of base game. ) axe opens! Found as dating the player wins a game. ) spread but will not be found, random. Stardewvalley.Stats.Stat_Dictionary ) longer has a noticeable effect since shirts are now a item. 1000 and the NPC was found and removed shirts are now a clothing ;. Sets relationship status with specified NPC to Divorced, removing any marriage or bouquet and...